Certainly cheaper than buying a server of similar power. It works out about 10p an hour for a 2 core instance with 7GB of RAM. I thought that Azure was cheaper but looking the the AWS pricing I think the server costs are about the same. It’s a lot more demanding than a standard Minecraft server the batch file starts it with 3Gb of RAM rather than the 1Gb I normally start a server with. I’ve got a reasonable server set up with AWS but was hoping to get an Attack of the B-Team server running as some friends had been interested in the Galacticraft plugin and it seemed the easiest way to get that running. I’m equally a sucker for trying something new so come the evening I signed in to Azure and gave it a go. I’m a sucker for free stuff so I downloaded it the phone and started reading while I was waiting for BHS to cook the office bacon oreder yesterday. Then Microsoft had a content marketing win by offering a free ebook on Azure. Scalability – yup I know that as the first server wasn’t up to Minecraft and Mumble. And it was fun talking seriously about cloud services with Amazon at a trade show using my Minecraft experiences. That doesn’t entirely work out because the basic (free) servers aren’t really up for running Minecraft but it was a start. I started out with Amazon AWS because, well I can’t really remember now, but it was probably the prospect of a year’s free usage. I didn’t want to put any of my computers on the web or, if I’m honest, open any ports on my router, so Cloud computing was the way to go. There was some additional work to add plugins on the nodes, but that’s enough for now.Having run Minecraft servers at home so my daughter and I can play together, the inevitable question of “Can I play with my friends” was voiced. Our lobby and game nodes are shown as options when we hit /server. In the config.yml we update the servers section to reflect our architecture.Īnd lastly we run the gateway and connect from our Minecraft client. Java -Xms512M -Xmx512M -jar BungeeCord.jar This is a summary of instructions atįirst make sure we are connected to the mc-gateway instance.Īs with Spigot we need a start script to run it. The last chapter is about setting up the gateway. start.sh once, update the eula.txt and we’re done. And on the mc-gateway node only, we change the port so we don’t clash with the gateway. This is because our clients will connect via the gateway. Next we copy a start.sh from Spigo and fix the permissions. When Spigot upgrades we will do this again, so to keep things neat we run the minecraft server somewhere else. Git config -global -unset tocrlfĪfter a while the build process completed, so we had a look at what it ls -1F We just follow the instructions on the Spigo site Screen needs the script command because we have done su. This just adds a bit more security by separating process from the ubuntu user.Īnd finally we started our favorite window manager to allows us to keep things running once we logout. Next we added a minecraft group and user. Then we checked the java install java -version Sudo apt-get install openjdk-8-jre-headless Once we are logged on then we prepared each instances by installing some prerequisites. Ssh -i ~/.ssh/aws.pem this case we are using a Mac, you can use Putty on Windows. To complete the setup we connect to each instance as follows. To help follow the story, the instance names and private IP adresses are shown below: Check that the VPC ID and Sub ID are the same for both instances. The linux distro was Ubuntu 16.04 LTS.īoth instances are in the same security group. Each instance was created with an image size of 8GB. Try and you should be redirected to a region. We logged into the AWS console and went to the EC2 console. This is an account of how mc. was setup on Amazon as a distributed cluster of Minecraft nodes.
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